Releases / v0.117.0-rc29

v0.117.0-rc29 Whole Worlds

2026-10-26

Everything in rc28, plus a fix for planets that drew as one flat colour, and the floating origin distance as a project setting.

Terrain drawn in the wrong colour

A game that destroyed a terrain during play could leave every other terrain drawn in a flat colour: the sand or teal of whatever node was made next. It varied from run to run, and day, night and weather made no difference.

  • A terrain destroyed during play is forgotten everywhere, as it already was in the editor.
  • A reference to a destroyed node now finds nothing, where it could find the next node to be made.
  • Each terrain draws with its own Material. One without a Material uses the active terrain's, and otherwise the same terrain's every run.

Floating origin distance

Project Settings → Game → Floating origin distance (origin_rebase_m in project.ron) sets how far the camera may get from the physics' origin before the origin moves to it. Physics positions are finest near the origin: 4 km out they move in steps of about 0.25 mm. A shorter distance keeps what is near the camera finer, and moves the origin more often. Each move shifts every body by a whole number of metres, exactly, so nothing jumps. The default stays 4,096 m.

Upgrading

Nothing to do. What you may notice:

  • A project with several terrains, only some of which have a Material, now draws each terrain that has one with its own.
  • Code that kept a node after destroying it and read it later now gets nothing back, rather than the node made in its place.

Floptle Hub

Linux x86_64 10.7 MB Download → sha256 9667f3f38905b62ca0b7a35014f56f7c9a763573d19603d7d1de12b66f19ab90
macOS Apple Silicon 7.5 MB Download → sha256 f871f9b7fa70ac68fd14e1c48d78988f501d5e0a4eb7e79b376c99f4a5e8a358
macOS Intel 8.0 MB Download → sha256 9b6ba2716b5514c1103dccd45578b1815aff3b61dc7ceacae02ec6f0e1d91117
Windows x86_64 9.2 MB Download → sha256 d7092a4652ecfedf23429dc1172fd96c7a9be7b94fddcf706ff3035e4d9d5298

Engine

Linux x86_64 58.9 MB Download → sha256 ab9c71a3d1725dd9f31782565068a04d77f0d5e4de7b50cc44c9c7b8378a960d
macOS Apple Silicon 46.3 MB Download → sha256 c56e6e1728c826fed3367842591e0595534370f7a1c3938a6eb240fb264fe447
macOS Intel 49.9 MB Download → sha256 79167c19b9f5147f8dc4f0710dd81ac8788a1aeae442bf50b52bee7b1621ccb9
web 5.6 MB Download → sha256 9b2ccb622a5fda9bbc7df6e5659f662e60094ae0dfb6c6852c0ea17ea3a2120e
Windows x86_64 56.3 MB Download → sha256 a82ce5e4c45bac070fa424bc14eada9df6871e9fcd3774b719b387fc1f252074

The binaries are not signed yet. On macOS, right-click the app and pick Open the first time. On Windows, if SmartScreen appears, pick More info then Run anyway.