Frequently asked questions.
What people usually want to know before sending us a project. If your question isn't here, the contact form goes to a real human (Ty).
›Where is Fopull LLC based, and do you take remote clients?
Fopull LLC is based in Knoxville, Tennessee, and works with clients remotely across the United States. Most engagements run entirely remote; on-site visits are negotiable for larger projects.
›What stacks do you build on?
Most production work is Laravel (PHP) on the backend with a modern frontend (Blade + Tailwind, or React/Vue where the project calls for it), Unity (C#) for game and real-time clients, and self-hosted Linux + Cloudflare for infrastructure. We pick boring, well-understood tools so the resulting system is maintainable after we hand it over.
›Do you take on HIPAA-adjacent or compliance-sensitive work?
Yes. We have built audit-logged, encrypted, hardened systems intended to sit alongside protected health information. We are not a covered entity ourselves, so on HIPAA engagements we work under a Business Associate Agreement and follow your security officer's controls. Ask us about the controls we implement by default — audit logging, encryption at rest, role-based access, secure self-hosted backups.
›What is the smallest engagement you will take?
We will take small, well-scoped engagements — a single API integration, an OAuth/PKCE flow, a one-page tool — when the problem is clear and the work is engineering-bound rather than discovery-bound. We do not take month-long unscoped retainers.
›How are projects priced?
Most projects are priced as a fixed-bid milestone schedule once scope is clear. Open-ended R&D, security/HIPAA work, and ongoing maintenance are billed hourly. We do not require a long-term contract to start — small paid discovery comes first, then a written scope and budget you sign off on.
›Do you work with games, Unity, or real-time multiplayer?
Yes. We take on Unity client work, server-authoritative game backends, OAuth/PKCE flows for game launchers, and live-ops infrastructure. Our own Foduel — a real-time, multiplayer browser trading card game with a dedicated rules engine, live matchmaking, and an in-game economy backed by Laravel — is proof we ship real-time, server-authoritative game systems end to end.
›Can you self-host the system for us, or do you only build it?
Either. We are comfortable shipping infrastructure-as-code that you operate yourselves, or operating the system end-to-end on our metal (or yours) and handing you root + documentation when the engagement ends. We prefer self-hosted setups over managed PaaS when the project allows it — fewer surprises, lower long-term cost, full control of the data.
›Do you sign NDAs?
Yes. Mutual NDAs are standard before we see any sensitive system details. Send yours, or we can send a short template.
›Who actually writes the code?
Ty Johnston, founder and lead engineer, is the primary builder on every project. For larger engagements we bring in vetted subcontractors under the same standards. You will know exactly who is touching your codebase.
›What is Foverse, and why is it on the same site?
Foverse is Fopull LLC's own blogging and community platform: members and the founder write blogs and posts, keep profiles, and interact with each other. It also connects to our free browser games and a trading-card marketplace. It is open for anyone to use, and it doubles as the studio's testbed for the same techniques we use on client work — OAuth/PKCE, real-time systems, self-hosted mail, hardened authentication, payments — so it serves as a public, working portfolio of the stack we build with.
›How do I start a project with you?
Send a note from the Contact page describing what you are trying to build and any constraints (deadline, stack requirements, compliance posture). You will get a real reply from Ty, not a sales rep. If we are a good fit we set up a scoping call within a few days.
Still have a question?
Send it — short notes are fine. We answer everything that isn't obviously spam.
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