Big Rock in floptle engine
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MorgyWorgy
· 3 weeks ago
I made a rock in Floptle Engine
Top Comment by
Fopull
ADMIN
· 0 reactions
it’s beautiful
Fopull
ADMIN
· 4 weeks ago
Game engine updates
Version 0.5.1 of Floptle is available in Floptle hub now, improving the animation system by fixing bugs, and expanding the functionality by allowing you to create bone attachments.
mirka
· 1 month ago
START SHOUTING RANDOM THINGS!!!!!!!!!!!!!!
RAAAAAAAAAAAAAAAAAAAAAHHH!!!
Top Comment by
Fopull
ADMIN
· 0 reactions
AAAAAAAAHHHHHHH
Fopull
ADMIN
· 1 month ago
im making a game engine
ive been working on this for a while now and im going to open source it for everyone whos interested to use eventually when i feel its ready enough but its already shaping up to be really coooool its got shaders, built in peer to peer, LAN, and relay netcode, vertex painting, raymarched terrain, post processing / rendering effects like ambient occlusion, bloom, posterization, etc., physics engine, video editor / DAW automation-like particle system timeline editor, DAW-like audio mixer with track routing and effects, animation system, easy to use UI thats not just a ton of freaking annoying parameters that annoyed me a lot about roblox, skinned mesh animation, realtime lighting and shadows, etc. etc. i will share more soon but i realized ive hardly talked about this yet so heres my little update
the engine is built in rust and as the gamedev you code your gamelogic in lua meaning theres no compiling after every change (cough cough, unity.. (those who know of the reloading domain popup every 2 seconds)) so you make a code change and boom instantly takes effect. no stopping and loading. rust makes the engine itself super fast behind the scenes and lua + built in api docs and in engine ide makes it easy for you to just think about designing and making your game, not frustrated by any technical stuff.
mainly, im making the engine to give a lot of artistic control, specifically for n64,ps1/ps2 era style visuals i want to offer lots of features to get those types of visuals thats why vertex painting is just built straight into the engine so you can go for a fullbright look and paint the maps lighting like quake, use the built in pixelization and posterization effects and boom you got a fire looking retro game that looks different to 90% of the games made in other engines. thats my main purpose with this is to just make something fun and make something different not dictated by some other company. just adding everything i think is cool or fun or interesting or unique, things i want as a game designer to just be easy. for example, this is a tangent here and im rambling but, every single game since the dawn of the float has had floating point errors. the further you move away from the world origin, the larger your players position values become, and with floats that also means the more imprecise the tracking of that value actually is, leading to jittering and overall glitchyness. the solution to this is known and has been known for a long time - just make the world move around your player instead of the player moving around the world. from the players perspective it looks no different but from the computers perspective its a totally different story and infinitely more precise because your player never leaves (0, 0, 0)xyz. The problem is, this is annoying to set up and is basically required for you to set up for the way your game works specifically. Engines dont really just solve that problem for you and i was just like why? so i made this engine literally just handle all of that behind the scenes so you just focus on making your map and making your player and it automatically handles any movements being applied to the world and not your player, and this syncs correctly with netcode so positions are never innacurate etc. so you can walk forever in one direction and never encounter a floating point issue. it just genuinely amazed me that no other large popular engine has decided hmm yeah this well known issue that is a solved problem lets just not do anything about it. so want to make a space simulator game thats as big as an entire universe in my game engine ? go for it because you wont have to worry about dealing with issues like that ! just simple stuff like that that makes using this engine, for me, very fun compared to other engines. i just tried to solve all of the things that frustrated me about the engines i had used before (mainly unity and roblox). anyways let me know if any of you guys find this interesting or want to help test this.
Top Comment by
mirka
· 3 reactions
YAYYYYYY
Fopull
ADMIN
· 1 month ago
I made my first PCB
I’ve also been learning soldering and getting better at that
Spidel
· 1 month ago
Tbh forgot this existed :(
It is still a great game tho I like it
Top Comment by
Fopull
ADMIN
· 0 reactions
Yayaya im glad u like :3 lmk if u wanna duel
EVIL FOPULL
· 2 months ago
EVIL FOPULL COMEBACK
EVIL FOPULL COMEBACK
EVIL FOPULL
· 2 months ago
FOPULL ADDING MICROTRANSACTIONS??
Ive recently overheard board meetings at FOPULL LLC headquarters talking about adding microtransactions to our beloved Foverse. In these meetings Fopull themselves dicussed adding microtransactions into Foverse. Now i shouldnt have to say how AWFUL this would be for our economy here in Foverse, this adding of microtransactions would cause mass inflation in our trades and instead of relying on luck to get our cards, people could just buy them with IRL money instead :gasp:.
I ask you people of Foverse, should we really stand for such greedy capatalism within our society? I say not! I say we overthrow Fopull and keep it luck based like how it is now!
EVIL FOPULL approved message
mirka
· 2 months ago
do u guys like the new cards
i made some new cards for foduel you should go check them outttt
Top Comment by
Fopull
ADMIN
· 1 reaction
i love them !!
Lavendara
· 2 months ago
screaming really loud!!!!!
screaming really loud!!!!!
Novaa
· 3 months ago
availax
I wanna give a special shoutout to my homie, availax, who makes insanely good music! She's got a new album coming out this Friday, and it would mean a lot to the both of us if y'all are able to check it out. ^_^
Might put some song recommendations in the replies as well
Top Comment by
Novaa
· 0 reactions
https://youtu.be/3khzzqv0GAg?si=_dGyKQxuaNBcSUHI https://youtu.be/VeyllCIU_ug?si=dIKhB_ZHW6p_k2dl https://youtu.be/G9kySdtz2NI?si=_GO3xm8gUvB85zaX
Zara Zelona
· 3 months ago
The Binding of Isaac: Rebirth OST (along with DLC tunes because ofc)
And, and! I've got more here for you
I'ma dedicate this one to Isaac so, here's a few I really like from there:
Living in the Light ("...AS GOD IS IN THE LIGHT..."):
https://youtu.be/mBw8hf27F5k?si=l4S-buRufTaYrOYV
Ascent ("...I'm sorry, Isaac...")
Fopull
ADMIN
· 3 months ago
absolute jam
i wish we had music like this in master duel https://youtu.be/_KaBgXvj8CA?si=k9aovTCNUyerBSm9
Zara Zelona
· 3 months ago
Battle-b2, Shin Megami Tensei IV OST
YOYOYO, you already know who's dishing out tunes tonight; everyone's favorite joker! This time I have a real special one, this one just bangs so idk enjoy it I suppose!
Top Comment by
Fopull
ADMIN
· 0 reactions
bopping my head to dis
Fopull
ADMIN
· 3 months ago
we in the yugioh big leagues now
just thought i’d share my achievement
Fopull
ADMIN
· 4 months ago
UPDATE 0.1.2
ADDITIONS
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replies to messages in dms
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more emojis in emoji pickers
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emoji picker in dms
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in dms you can type : to start searching an emoji with the picker in your message draft
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you can now pin messages to the chat in dms
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custom emoji support
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ability to link foverse accounts to other Fopull games / softwares implemented
Top Comment by
Blueybery
· 0 reactions
How does the custom emoji thing work?
Fopull
ADMIN
· 4 months ago
MAINTENANCE UPDATE / ANNOUNCEMENT KINDA
im done working on the server no need to worry about shutdowns anymore guys yippiee !
i actually downgraded the psu and removed the red ram sticks and redistributed because i figured out that ram actually had a very small amount of corruption on it, which was very rarely being ran into. the psu downgrade is so i can use the beefier one in another desktop build, the server still runs with tons of headroom on only the 300w one i just put in (sourced from an old office computer).
i will update more about everything soon but pretty much ive been having a headache dealing with all kinds of different issues so i havent been able to start a proper foverse-integrated game like a fishing game or actual card game, but it is absolutely in my roadmap as soon as possible. I probably should post something on my youtube before then, I've been gone already for so long just setting up this site and whatnot. but mark my words foverse will continue to expand :3 even if it has little breaks in the expansion sometimes
Fopull
ADMIN
· 4 months ago
MAINTINENCE ANNOUNCEMENT
Foverse will go down shortly and continue to remain inactive while I perform maintenance / modifications to the infrastructure's hardware. During this period you will not be able to access the site, but it will go back online after.
Top Comment by
Fopull
ADMIN
· 0 reactions
fyi i still havent done it yet guys lol ive been procrastinating